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Aging
Every race ages at a different rate. While many near-human species age at the same rate as humans, reaching adulthood in their late teens, middle age in their 40’s, elderly in their late 50’s to early 60’s, and venerability in their 70’s, other species age differently. Consequently, rather than tying age to numbers, we instead…
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Roleplaying
The following rules apply mostly to roleplay in Discord Roleplay channels, but are also applicable to any Roleplay done in any game sessions or elsewhere. General Roleplay Discord Roleplay Discord Roleplay Formatting Example Discord Roleplay The following is an example roleplay, using all of the proper formatting and etiquette. The following is presented with the…
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House Rules
Soulforge Adventures has some house rules that keep things on an even keel, or attempt to. Remember that the style of game we play is a bit different than your average home game, as such some things things work a bit differently here. Note that this is not a comprehensive list of house rules, as…
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Alignment
A lot has changed in the Forgotten Realms, entire cultures wiped out and a whole new world has been born of the ashes. As a result, the traditional alignment system was too rigid for the new environment. Soulforged Adventures uses a revised alignment system detailed below. Attitude & Philosophy Attitudes All beings with Intelligence 3…
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Items & Wealth
A slot refers to a rule which limits the number of magic or mechanically beneficial items which can be worn at a time by one character. Each specific location on a humanoid’s body where magic items are traditionally worn is known as a slot, and a character can wear no more than one item in…
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Conditions
Most conditions are unchanged, but this section includes a few tweaks to make the effects of said conditions less arbitrary and more consistent. Contamination Contamination is measured in six levels. An effect can give a creature one or more levels of contamination, as specified in the effect’s description. If an already contaminated creature suffers another…
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Combat Rules
This section contains adjusted rules for combat and the actions that can be taken during combat, as well as fights in specific situations and conditions that can be inflicted on both players and enemies. Intentional Failures Before you roll an ability check or saving throw using an ability score other than Constitution, you can choose…












