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Strongholds
Your character invests hard-earned gold in various pursuits—plundering tombs, battling foes, and accomplishing daring feats. But why would one choose to spend that wealth on a stronghold instead of acquiring a shiny new suit of armor or a magical sword? A stronghold provides benefits meant to rival or surpass the advantages gained from spending the…
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Gear & Supplies
Not all battles are won with sword or sorcery, and life or death can often hinge on adequate rations, the light of a torch, or a well-timed smoke bomb. The following section describes the many common items and special gear useful when adventuring. SUPPLY Mundane consumable items like food and water are simplified into a…
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Followers
Certainly you don’t have to build a stronghold to attract followers though it is the most common method. There are three different kinds of followers: Units Retainers Artisans Ambassadors Allies Whether you choose to construct a keep, a tower, a temple, or another type of establishment, your stronghold enhances your primary class ability and draws…
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Piety
Piety has nothing to do with faith or belief, except insofar as a person’s thoughts and ideals drive them to action in service of their chosen faith tradition. Your piety score reflects the actions you have taken in this service. While a particular deity might reward such service, such as Mirithlen, the benefits gained are…
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Gathering & Harvesting
Gathering methods depend on the profession, often requiring specific opportunities. For instance, dragon scales are easier to obtain from a deceased dragon. Whether harvesting rare herbs, monster parts, or minerals, seizing gathering opportunities is crucial. Reagents Reagents encompass a wide array of items, often plants imbued with magical essence or harvested from magically inclined creatures.…
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Shaman
You are entrusted with the spiritual guidance and well-being of your tribe and its members. Depending on your tribe’s belief system, you may commune with the spirits of the wild, ancestors, or serve as a faith healer and purveyor of superstition. Regardless, all shamans share common traits: insight into the divine, mastery of rituals and…
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Tribesperson
Life in a small tribe is inherently close-knit, fostering a strong sense of community and interdependence among its members. Unlike the anonymity of city life, tribespeople work closely together on a daily basis, relying on each other for survival and treating one another as if they were family. They collectively undertake all the essential tasks…
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Clan Member
The major kingdoms of Faerun are not the sole bastions of culture resisting the encroaching darkness. From the frigid north to the shores of the Wraith Coast, numerous tribes have opted to maintain their traditional lifestyles, coexisting in harmony with the spirits of the wild. When hunting and gathering prove insufficient to sustain their populace,…
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Raider
You have undergone rigorous training as a warrior, specializing in raiding other clans or settlements. Raiding parties must possess the ability to move swiftly, strike decisively, and seize enough resources to sustain the tribe. Achieving such coordination demands intense preparation and fosters a deep sense of camaraderie among raiders. This camaraderie is often accompanied by…
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Street Tough
The Eastern Mark was the first of the regions to host blood sport arenas, back in the days before the events of the Last Sun. Since then, the practice has been driven underground, but, like poison spreading silently throughout a healthy body, it has infiltrated nearly every major city. Ostensibly illegal, you can almost always…