When its time to retire, its time to retire. Sometimes players hold on to their characters far beyond the means of the game or in hopes that they will fall in love with a character that has gone stale. In any case, Soulforge Adventures offers the following options to those players.
Early Retirement
You can, at anytime, decide to retire a character to create a new one. Your retired character will become an NPC that may or may not be used in the future by the GMs. If you retire a character, you regain a character slot that may be used to make another character.
There is a cooldown period of 1 month before you can retire a different character if you choose this method. This cooldown is to ensure that players aren’t recycling their characters.
Any new character you make after retiring a character must be a different race/class than the retired character.

Characters retired in this manner can be brought out of retirement at a later date, at the level they retired, but all gear and wealth will have been striped from them (though they may start with 150gp to purchase a starting contingent of gear).
Natural Retirement
Natural retirement is when a character reaches at least Tier 4 and wishes to be retired. Once a character retires naturally they gain the following:
- Your Retiring Character:
- Is granted a Stronghold (15,000gp value or less) of their choice, to place in or around Newforge.
- If the character already had a stronghold, this is forgone (no additional stronghold is gifted)
- The player is granted access to a special Discord channel so that they can converse with GMs and other retired PCs about plots and other goings on that might still involve their retired character.
- Should a GM wish to use them as an NPC, the player retains the express rights to approve/reject OR actually come back and play them as an NPC in a quest for the GM.
- They are considered an NPC and recorded in the NPC Codex.
- Their inventory, businesses, and all other aspects of them as a character are zeroed out and removed from the player.
- Is granted a Stronghold (15,000gp value or less) of their choice, to place in or around Newforge.
- You as a Player:
- You get a FEAT or ASI for your next character (your choice).
- You can start your next character at 3rd level and 3 Piety.
- You can “hand down” ONE item from your retired character to your new character, subject to the following:
- Not a Legacy Item
- It cannot be sold or given away to another
- Subject to GM approval, and written into background, etc.
Characters retired in this manner cannot be brought out of retirement at a later date – except by special GM permission.
Leaving a Legacy
Often, characters achieve certain things, or have unfinished business when their retirement comes around. Soulforge Adventures allows for this sort of character to leave behind a Legacy for an inheriting character.
Legacy retirement is only available at GM discretion for select characters. The set of circumstances that allow one to utilize Legacy retirement are different for each character, but most of them have the commonality of a continued storyline that has been well roleplayed and thought out since the early days of the character.
Once a character qualifies for Natural Retirement they can also qualify for Leaving a Legacy. Your retiring character can pass on a Legacy to your new char, provided the following criteria is met:
- The Inheritor (the character inheriting the Legacy) must be created, and approved and hold a character slot for at least a month before the retiring character retires.
- The Inheritor can not adventure until the Legacy character retires.
- During this time period, both characters can interact with each other via Roleplay, as well as interacting with others in RP. This is to establish who this new person is, perhaps why they are inheriting a legacy from the retiring char, etc. This breaks the current rules of interaction between multiple characters, but is allowed in this specific instance. All normal RP rules apply.
- During this period, the Inheritor is eligible to accrue downtime.
Once this is done, at the end of one real life month, the Legacy character can pass on to the Inheritor:
- Any Land, Strongholds, and other holdings (as determined and negotiated by a GM)
- No gold and items (other than the single non-Legacy item allowed from Natural Retirement) can be passed on.