In the untamed wilderness, there exists a path both feared and revered—the Barbarian Path of the Cannibal. This ancient tradition delves into the primal instincts that lie dormant within humanity, offering a journey of self-discovery and power unlike any other.
To walk this path is to embrace the raw, unbridled nature that lurks within us all. It is a journey into the heart of darkness, where the boundaries between predator and prey blur, and the hunger for survival reigns supreme. But amidst the brutality, there lies a profound wisdom—a wisdom born of centuries of survival against all odds.
Initiates of the Barbarian Path of the Cannibal are called by a primal stirring deep within their souls—a calling that draws them away from the comforts of civilization and into the wild unknown. Through grueling trials and tests, they prove themselves worthy of the path, demonstrating an unwavering commitment to the pursuit of strength and power.
Central to the teachings of this path is the concept of the hunt—the relentless pursuit of one’s fallen enemies and the consumption of their strength. It is a primal act, rooted in the instinctual drive to dominate and survive. But it is also a double-edged sword, for the hunger that drives the initiate forward can consume them from within if left unchecked.
Yet, for those who are willing to walk this perilous path, there are rewards beyond measure. Through confronting their deepest fears and embracing their darkest desires, initiates emerge from the crucible of the hunt reborn—stronger, more ferocious, and more in tune with the primal forces of the wilderness.
In the end, the Barbarian Path of the Cannibal is not for everyone. It is a path of blood and sweat, of sacrifice and struggle. But for those who are called to it, who feel the primal urge stirring within their souls, it is a journey unlike any other—a journey into the heart of darkness and back again, where the true nature of humanity lies waiting to be discovered.
All Consuming Rage
Starting at 3rd level, during rage, when you reduce a hostile opponent to 0 hit points, you gain temporary hit points equal your Constitution modifier + your barbarian level (minimum of 1).
Biting Rebuke
At 6th level, while in rage you can make a bite attack as a reaction when struck in melee by an opponent. This attack deals 1d4 + Strength modifier damage, and on a hit the opponent must succeed on a wisdom save DC 16 or be frightened, they may retest at the beginning of their next turn to overcome the frightened condition.
Heart of Enemies
Beginning at 10th level, by consuming a heart of a humanoid you have participated in slaying within the past hour, you regain your full hit points as if finishing a long rest. You must finish a long rest to regain use of this feature.
Spirit of the Slain
At 14th level, by channeling the spirits of those you have eaten, you deal double crit damage on your next crit. You can only do this a number of times each day equal to the number of enemies hearts you have eaten in the past 24 hours, and only once per turn.

Restrictions
- Faith. Path of the Cannibal Barbarians must be a follower of the Apostates.
PATH OF THE CANNIBAL FEATURES
Barbarian Level | Features |
---|---|
3rd | All Consuming Rage |
6th | Biting Rebuke |
10th | heart of Enemies |
14th | Spirit of the Slain |