The underfolk’s long history with magic predates that of the Fey and those of the Wraith Coast. Through the centuries, the conclaves of the Forge of Omod have passed down their traditions, indoctrinating all Aefvennen wizards into the Forge. Many of the members go on after their training
to work in the arcane forges or as scribes within the vast libraries hidden in mountain fortresses. However, some of these arcanists are tasked with affairs of state, such as trials, trade negotiations, and war. These arcanists also venture forth on behalf of the Forge to root out heretics, traitors, and arcane secrets.
Company Accomplishments
Your company’s prestige increases when you increase both your arcane prowess and the influence of the Forge throughout the Wraith Coast through acts such as the following:
- Negotiating a contract for rare minerals
- Discovering a unique magical device
- Discovering and destroying rogue Aefvenne arcanists
- Fabricating a mechanikal item worth at least 1,500 gp
- Defeating an arcane threat to Aefvennen stronholds, such as infernal demons, grimkyn, or a powerful undead
Prerequisites
Members of a Forge of Omod company are Aefvennen, and at least one member should be a Aefvennen spellcaster. Other members of the company, while they may be fellow arcanists and masters, they can also be warriors, explorers, and nobles. All of these characters are employed by the Forge and overseen by the Aefvennen arcanists.

Tier 1 : The Forged
Your company is a small band of recent initiates into the Forge, and you are often tasked with conducting menial tasks, such as protecting senior members of the Forge, acting as couriers, spying within the realms, and recovering or eliminating magical lore stolen from the Forge.
Benefits
Arcane Lodge. Your company maintains a modest lodge, which has a common room, guest quarters, workshops, laboratories, a library, a kitchen, and stables. You can stay at the lodge and maintain a modest lifestyle at no expense. In addition, you gain a single hireling with a challenge rating of 1/4 or lower to act as the butler.
Scholars of Magic. You can replace one proficiency that you gain from your race or background with proficiency in the Arcana skill. If you are a spellcaster, you learn one additional cantrip from your spell lists.
Tier 2 : Adepts of the Arcane
Your company has garnered the respect of the Forge of Omod and is charged with more important missions. You are also sought out locally to tackle more dangerous foes as well as for advising local lords on matters of the arcane.
Benefits
Arcane Forge. Your company has built up the lodge’s resources and equipment—in particular, the forge—enabling you to fashion new devices. In addition, the cost of crafting components for tinkered
items is reduced by 20 percent.
Muscle and Metal. Your company has drawn initiates seeking to join the Forge of Omod and others just looking for employment. You gain your choice of 1d6 hirelings with a challenge rating of 1/4 or lower to act as guards, servants, and apprentices.
Tier 3 : Mystics-at-Arms
At this tier, your company has grown more and has experience in various matters of state. You have stolen arcane secrets, discovered ancient sites, and supported armies with your magical might across countless battlefields. The respect you command locally means you are not just viewed as wizards for hire but are also considered respected
intellectuals and ambassadors.
Benefits
Full Metal Arcanist. Your company has been through numerous battles and knows how to prepare for such activities. As a downtime activity before an upcoming combat engagement, your company’s spellcasters can choose any two spells they know of 2nd level or lower and replace them with two different spells, both of which must be used primarily as magical attacks.
Law and Order. Your company’s reputation as scholars and keepers of lore means you are often called upon to settle disputes, act as judges, and either represent defendants or serve as the prosecution in trials. When interacting with others, you can replace Wisdom (Insight) checks with Intelligence (Arcana) checks.
Tier 4 : Elders of Omod
At this tier, your company is one of the most respected lodges within realm. You induct new arcanists into the order, enforce the oaths and laws of Omod, and direct the agenda of the arcane order. Lords and ladies of the clans seek your advice, and you lead forces on the field of battle.
Benefits
Company of Iron. Your company has grown considerably in both size and influence and gains your choice of 1d6 hirelings with a challenge rating of 1 or lower to act as guards, servants, and apprentices, or 1d4 Ogrun with a challenge rating of 2 or lower.
Foundry of Omod. Your company has further expanded its workshop and lodge. You receive a 30 percent discount on materials and reduce the time needed to craft the items by 20 percent (rounded up).