Explorer

Explorers pursue an isolated lifestyle traversing the wilds, driven by wanderlust or the orders of a distant patron. For an Explorer, there is no greater pursuit than discovering the lost, forgotten, and unseen reaches of the world. They may travel alone or with companions, establishing large encampments in remote areas that others would deem uninhabitable. Explorers are often employed by rulers who wish to expand their knowledge of the world.

  • Skill Proficiency: Survival.
  • Additional Equipment: Navigator’s tools, a quill, ink, and some parchment (5 sheets).

Ability: Known Shelters

Upon spending an hour searching and succeeding on a medium-DC Wisdom (Survival) check, you can determine the direction and approximate location of the nearest humanoid settlement. This includes people who might not be accommodating, such as bandits, druids, and hostile cultures. The inhabitants of the location are initially friendly to you and your allies, and they will let you seek shelter and trade among them.

Ranks

Rank 1 – Wanderer

As a child, you were gripped by an insatiable wanderlust that caused you to range further from home in pursuit of new adventures, exploring the wilds of neighboring forests and setting rudimentary traps to catch small game. Now you know more about the region than perhaps anyone else.

Holdings:

  • A letter from an old friend describing an anomaly within the wilds of your choice allowing you to perform /pc-profession to advance your career.

Progression: Discover an anomaly and document its location.

  • Lead an Expedition a total of 1,200 miles from base camp.

Rank 2 – Pathfinder

Merchants and travelers, learning of you by reputation, hire you as a guide through dangerous and remote terrain. You may also be recruited by military entities to advise on which remote routes will enable them to travel quickly and undetected in enemy territory.

Holdings:

  • Detailed knowledge of your chosen wilderness, including locations of interest and danger.
    • Grants a +1 bonus to your Wisdom proficiency bonus when performing your profession.

Progression: Establish a new road or trade route between known settlements or landmarks that is safe to travel.

  • Lead an Expedition a total of 2,400 miles from base camp.

Rank 3 – Royal Surveyor

You are commissioned by the office of a ruler or provincial leader to chart regions unknown to them. Your expertise in navigating the wilds and uncovering their secrets has made you highly sought-after.

Holdings:

  • An assistant cartographer, scribe, or other related profession.
    • Travel times are reduced by a day for your party.
  • Maps and charts that have been procured by your assistant, detailing hidden routes.
    • Grants a +1 bonus to your Wisdom proficiency bonus when performing your profession. Stacks with prior rank (+2 total).

Progression: Complete an exploration mission of great notoriety, commissioned by a Monarch or other regional leader.

  • Lead an Expedition a total of 4,800 miles from base camp.

Rank 4 – Master of the Horizon

Whether under the banner of a nation or for your own glory, you lead an exploration company into the unknown. You understand the hidden secrets of the natural world and have discovered ways to venture into parallel planes of existence. With an entire company of explorers behind you, your adventure will be awe-inspiring.

Holdings:

  • An exploration company of skilled and unskilled hirelings, including laborers, soldiers, academics, carpenters, and many other professions.
  • A port or encampment at a strategic location that acts as a frontier post from which you launch exploration missions.
    • Travel times are reduced a further day (for a total of 2) for your party.

Source: Adapted from Grim Hollow Campaign

Profession Change

To change from your current profession to this profession you must meet the following pre-requisites:

  • 1 Lower Class Contact
  • You must successfully locate some Known Shelters vs a Hard DC.

You cannot change professions again, until you have reached at least Rank 2 of this profession.